Search results for "Computer interface"

showing 10 items of 189 documents

Effects of a Vibro-Tactile P300 Based Brain-Computer Interface on the Coma Recovery Scale-Revised in Patients With Disorders of Consciousness

2020

Persons diagnosed with disorders of consciousness (DOC) typically suffer from motor and cognitive disabilities. Recent research has shown that non-invasive brain-computer interface (BCI) technology could help assess these patients’ cognitive functions and command following abilities. 20 DOC patients participated in the study and performed 10 vibro-tactile P300 BCI sessions over 10 days with 8–12 runs each day. Vibrotactile tactors were placed on the each patient’s left and right wrists and one foot. Patients were instructed, via earbuds, to concentrate and silently count vibrotactile pulses on either their left or right wrist that presented a target stimulus and to ignore …

medicine.medical_specialtydisorders of consciousneAudiologydisorders of consciousness BCI performance tactile stimulation P300 event-related potential CRS-R050105 experimental psychologylcsh:RC321-57103 medical and health sciencesCognitive disabilities0302 clinical medicineMedicine0501 psychology and cognitive sciencesIn patientPatient grouplcsh:Neurosciences. Biological psychiatry. Neuropsychiatrydisorders of consciousnessBrain–computer interfaceOriginal ResearchSensory stimulation therapyP300 event-related potentialbusiness.industryCRS-RGeneral Neuroscience05 social sciencesRepeated measures designGrand averageCognitionBCI performancetactile stimulationbusiness030217 neurology & neurosurgeryNeuroscience
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A Human-Humanoid Interaction Through the Use of BCI for Locked-In ALS Patients Using Neuro-Biological Feedback Fusion.

2018

This paper illustrates a new architecture for a human–humanoid interaction based on EEG-brain computer interface (EEG-BCI) for patients affected by locked-in syndrome caused by Amyotrophic Lateral Sclerosis (ALS). The proposed architecture is able to recognise users’ mental state accordingly to the biofeedback factor $\text {B}_{\text f}$ , based on users’ attention, intention, and focus, that is used to elicit a robot to perform customised behaviours. Experiments have been conducted with a population of eight subjects: four ALS patients in a near locked-in status with normal ocular movement and four healthy control subjects enrolled for age, education, and computer expertise. The results s…

MaleEye MovementsBCI Locked-In Patients ALS Patients Human-Humanoid Robot Interaction neuro-biological feedback fusionmedicine.medical_treatment02 engineering and technology0302 clinical medicineAttentionBCIAmyotrophic lateral sclerosiseducation.field_of_studyGeneral NeuroscienceRehabilitationlocked-in patientsRoboticsElectroencephalographyRoboticsHealthy VolunteersBrain-Computer InterfacesFemalePsychologyHumanoid robotAlgorithmsAdultmedicine.medical_specialty0206 medical engineeringPopulationhuman-humanoid robot interactionBiomedical EngineeringBiofeedbackProsthesis DesignQuadriplegia03 medical and health sciencesPhysical medicine and rehabilitationEvent-related potentialInternal MedicinemedicineHumanseducationBrain–computer interfacebusiness.industryAmyotrophic Lateral SclerosisEye movementBiofeedback Psychologymedicine.disease020601 biomedical engineeringEvent-Related Potentials P300neuro-biological feedback fusionALS patientsArtificial intelligencebusiness030217 neurology & neurosurgeryPsychomotor PerformanceIEEE transactions on neural systems and rehabilitation engineering : a publication of the IEEE Engineering in Medicine and Biology Society
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Online detection and removal of eye blink artifacts from electroencephalogram

2021

Abstract The most prominent type of artifact contaminating electroencephalogram (EEG) signals are the eye blink (EB) artifacts, which could potentially lead to misinterpretation of the EEG signal. Online identification and elimination of eye blink artifacts are crucial in applications such a Brain-Computer Interfaces (BCI), neurofeedback, and epilepsy diagnosis. In this paper, algorithms that combine unsupervised eye blink artifact detection (eADA) with modified Empirical Mode Decomposition (FastEMD) and Canonical Correlation Analysis (CCA) are proposed, i.e., FastEMD-CCA2 and FastCCA, to automatically identify eye blink artifacts and remove them in an online setting. The average accuracy, …

Artifact (error)medicine.diagnostic_testComputer sciencebusiness.industryBiomedical EngineeringWord error rateHealth InformaticsPattern recognitionElectroencephalographySignalHilbert–Huang transformSignal ProcessingmedicineArtificial intelligenceSensitivity (control systems)NeurofeedbackbusinessBrain–computer interfaceBiomedical Signal Processing and Control
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Intercepting real and simulated falling objects: what is the difference?

2009

International audience; The use of virtual reality is nowadays common in many studies in the field of human perception and movement control, particularly in interceptive actions. However, the ecological validity of the simulation is often taken for granted without having been formally established. If participants were to perceive the real situation and its virtual equivalent in a different fashion, the generalization of the results obtained in virtual reality to real life would be highly questionable. We tested the ecological validity of virtual reality in this context by comparing the timing of interceptive actions based upon actually falling objects and their simulated counterparts. The r…

MaleTime Factorsmedia_common.quotation_subjectMotion PerceptionVirtual realityMotor Activity050105 experimental psychology03 medical and health sciencesUser-Computer InterfaceYoung Adult0302 clinical medicineHuman–computer interactionPerceptionPsychophysicsHumans0501 psychology and cognitive sciencesComputer SimulationSimulationMovement controlmedia_commonAnalysis of Variance[SCCO.NEUR]Cognitive science/NeuroscienceGeneral Neuroscience05 social sciencesFalling ObjectsBiomechanical PhenomenaFemalePsychology030217 neurology & neurosurgeryPsychomotor PerformanceJournal of neuroscience methods
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Complete locked-in and locked-in patients: Command following assessment and communication with vibro-tactile P300 and motor imagery brain-computer in…

2017

Many patients with locked-in syndrome (LIS) or complete locked-in syndrome (CLIS) also need brain-computer interface (BCI) platforms that do not rely on visual stimuli and are easy to use. We investigate command following and communication functions of mindBEAGLE with 9 LIS, 3 CLIS patients and three healthy controls. This tests were done with vibro-tactile stimulation with 2 or 3 stimulators (VT2 and VT3 mode) and with motor imagery (MI) paradigms. In VT2 the stimulators are fixed on the left and right wrist and the participant has the task to count the stimuli on the target hand in order to elicit a P300 response. In VT3 mode an additional stimulator is placed as a distractor on the shoul…

0301 basic medicinemedicine.medical_specialtyVisual perceptionComputer scienceInterface (computing)ElectroencephalographyAudiologyTask (project management)lcsh:RC321-57103 medical and health sciences0302 clinical medicineMode (computer interface)Motor imageryMotor imagerymedicineIn patientVibro-tactileBCIlcsh:Neurosciences. Biological psychiatry. NeuropsychiatrySimulationBrain–computer interfaceOriginal Researchmedicine.diagnostic_testGeneral NeuroscienceCommunicationEP030104 developmental biologyALS030217 neurology & neurosurgeryNeuroscience
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Editorial: Breakthrough BCI Applications in Medicine

2020

medicine.diagnostic_testComputer scienceGeneral NeuroscienceSpeech recognitionElectroencephalographyclinical applicationslcsh:RC321-571EditorialMotor imagerymotor imagerymedicineEEGBCIP300lcsh:Neurosciences. Biological psychiatry. NeuropsychiatryNeuroscienceBrain–computer interfaceFrontiers in Neuroscience
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Performance Differences Using a Vibro-Tactile P300 BCI in LIS-Patients Diagnosed With Stroke and ALS

2021

medicine.medical_specialtySensory stimulation therapyP300 event-related potentialbusiness.industryGeneral NeuroscienceCorrectionmedicine.diseasestrokeBCI performancelcsh:RC321-571locked-in syndromePhysical medicine and rehabilitationtactile stimulationmedicineLocked-in syndromeALSbusinessStrokelcsh:Neurosciences. Biological psychiatry. NeuropsychiatryBrain–computer interfaceNeuroscienceFrontiers in Neuroscience
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Comparison of virtual high-throughput screening methods for the identification of phosphodiesterase-5 inhibitors.

2011

Reliable and effective virtual high-throughput screening (vHTS) methods are desperately needed to minimize the expenses involved in drug discovery projects. Here, we present an improvement to the negative image-based (NIB) screening: the shape, the electrostatics, and the solvation state of the target protein’s ligand-binding site are included into the vHTS. Additionally, the initial vHTS results are postprocessed with molecular mechanics/generalized Born surface area (MMGBSA) calculations to estimate the favorability of ligand-protein interactions. The results show that docking produces very good early enrichment for phosphodiesterase-5 (PDE-5); however, in general, the NIB and the ligand-…

Cyclic Nucleotide Phosphodiesterases Type 5Virtual screeningHigh-Throughput Screening MethodsDrug discoveryChemistryGeneral Chemical EngineeringHigh-throughput screeningMedical screeningStatic ElectricityDrug Evaluation PreclinicalNanotechnologyGeneral ChemistryComputational biologyLibrary and Information SciencesMolecular Dynamics SimulationPhosphodiesterase 5 InhibitorsLigandsComputer Science ApplicationsHigh-Throughput Screening AssaysSubstrate SpecificityUser-Computer InterfaceDocking (molecular)Catalytic DomainJournal of chemical information and modeling
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PVAmpliconFinder: a workflow for the identification of human papillomaviruses from high-throughput amplicon sequencing

2019

Abstract Background The detection of known human papillomaviruses (PVs) from targeted wet-lab approaches has traditionally used PCR-based methods coupled with Sanger sequencing. With the introduction of next-generation sequencing (NGS), these approaches can be revisited to integrate the sequencing power of NGS. Although computational tools have been developed for metagenomic approaches to search for known or novel viruses in NGS data, no appropriate tool is available for the classification and identification of novel viral sequences from data produced by amplicon-based methods. Results We have developed PVAmpliconFinder, a data analysis workflow designed to rapidly identify and classify kno…

Computer scienceComputational biologylcsh:Computer applications to medicine. Medical informaticsBiochemistryWorkflowUser-Computer Interface03 medical and health sciencessymbols.namesakeStructural BiologyHumansVirus discoverylcsh:QH301-705.5PapillomaviridaeMolecular BiologyThroughput (business)PhylogenyAmplicon sequencing030304 developmental biologySanger sequencing0303 health sciencesBiological data030306 microbiologyMethodology ArticleApplied MathematicsHigh-Throughput Nucleotide SequencingPapillomavirusAmpliconComputer Science ApplicationsIdentification (information)Workflowlcsh:Biology (General)MetagenomicsDNA ViralAmplicon sequencingsymbolslcsh:R858-859.7Primer (molecular biology)DNA microarrayBMC Bioinformatics
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On Human–Computer Interaction in Brain–Computer Interfaces

2014

In this chapter, theoretical reflections on human–computer interaction in brain–computer interfaces (BCIs) are combined with the results of an empirical investigation concerning non-invasive EEG-based BCI users’ experiences with this technology. After a short overview of transhumanist visions in the field of neurotechnology this text discusses some anthropological positions concerning interaction between man and technical devices. The focus will be on the concept of “transparency”. Then some empirical results of a pilot study which investigated BCI users’ experiences concerning human–computer interaction in BCI use are presented and discussed against the anthropological background.

Focus (computing)InformationSystems_MODELSANDPRINCIPLESInformationSystems_INFORMATIONINTERFACESANDPRESENTATION(e.g.HCI)Human–computer interactionNeurotechnologyComputer scienceTransparency (behavior)Field (computer science)Brain–computer interface
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